Virtual Behavior Labs Discover What Gamers Want

video game infographic
An infographic for the game "Red Dead Redemption" shows what players accomplished in the virtual Old West during the first two weeks of playtime.
(Image credit: Credit: Rockstar/GameSpy Technology/Column Five Media)

Imagine the power to know every consumer purchase ever made, big or small, or the gory details of any crime ever committed. That's the new reality in the worlds of video games.

Tens of millions of gamers inhabit virtual worlds where behaviors or actions can be tracked and tallied, creating some astounding statistics. In the first two weeks of release for the cowboy-themed "Red Dead Redemption," for instance, 13,250,237 virtual U.S. soldiers were killed (or about the same number of actual German and Soviet military deaths combined during World War II). Players also committed a total of 131,904,068 counts of in-game murder and hunted down millions of virtual critters, including 55,813,649 wolves.

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Jeremy Hsu
Jeremy has written for publications such as Popular Science, Scientific American Mind and Reader's Digest Asia. He obtained his masters degree in science journalism from New York University, and completed his undergraduate education in the history and sociology of science at the University of Pennsylvania.