Tech Sandbox: The Playground of Neural Engineering

Unicorns fly in a game designed by students at Tech Sandbox
Electrical signals from smiles help unicorns fly, in a game that students designed for a university course and competition known as Tech Sandbox.
(Image credit: Tiffany M. Youngquist, Center for Sensorimotor Neural Engineering, University of Washington )

If smiling for a video game could be, by itself, enough to make some people happy, then "Unicorb" — a video game controlled by a player's facial muscles — should be regarded as something akin to a cyber fountain of joy. Why? Because the object of the video game is to smile repeatedly in order to keep a unicorn in flight as it jumps through rainbows in a video. Players' facial expressions can be detected and translated into Unicorb controls because, while playing, they must wear Thalia — a wearable interactive system that captures telltale signals from facial expressions.

"Thalia is the muse of joy," said James Wu, a co-creator of Thalia and Unicorb and a graduate student in bioengineering  at the University of Washington. "Many studies have shown that just the physical act of smiling improves your overall mood and mental health."

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