Why CGI Humans Are Creepy, and What Scientists Are Doing about It

Film still from 'Mars Needs Moms.' Credit: Disney
Film still from 'Mars Needs Moms.'
(Image credit: Disney)

A century ago, psychologists identified "the uncanny" as an experience that seems familiar yet foreign at the same time, causing some sort of brain confusion and, ultimately, a feeling of fear or repulsion. Originally no more than a scientific curiosity, this psychological effect has gradually emerged as a profound problem in the fields of robotics and computer animation.

The most familiar things in the world to us — the voices, appearances and behavior of humans — are being replicated with increasing veracity by animators and robotics engineers. Today's ultra-lifelike androids and computer-rendered humans would seem to bridge the valley between the land of the living and the distant cartoon world occupied by Disney princesses and animé characters. But these characters aren't so much bridging the valley as falling into it. When we look at them, they seem at once familiar and eerily alien, triggering an uneasy feeling.

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Natalie Wolchover

Natalie Wolchover was a staff writer for Live Science from 2010 to 2012 and is currently a senior physics writer and editor for Quanta Magazine. She holds a bachelor's degree in physics from Tufts University and has studied physics at the University of California, Berkeley. Along with the staff of Quanta, Wolchover won the 2022 Pulitzer Prize for explanatory writing for her work on the building of the James Webb Space Telescope. Her work has also appeared in the The Best American Science and Nature Writing and The Best Writing on Mathematics, Nature, The New Yorker and Popular Science. She was the 2016 winner of the  Evert Clark/Seth Payne Award, an annual prize for young science journalists, as well as the winner of the 2017 Science Communication Award for the American Institute of Physics.